Archive for the 'DirectX' Category

Reading: Tricks of the Windows Game Programming Gurus

Sunday, December 3rd, 2006

Andre LaMothe wrote this book in 1999 but the book still holds plenty of value for the starting game programmer. Andre provides the reader with not only the knowledge necessary to program a game, but also with the mentality of a programmer. Rather than just allowing you to copy-paste his programming and get the desired […]

Review: Visual Studio 2003

Thursday, November 30th, 2006

Today we’re going to look at Microsoft Visual Studio 2003 .NET Professional Edition and discuss why, in my humble opinion, it’s the best IDE available for us C++ers today.
First we’ll start off by saying that it’s code completion feature is damn near perfect. It finishes off with the right context, it’s rarely ever in the […]

Review: Dev-C++ 5.0

Thursday, November 30th, 2006

Today, I’m going to review Dev-C++ with you, the kind readers of SteveHealy.net.
Dev-C++ is absolutely free and that gives it some cool points right there. Free is always good when you’re an aspiring developer, but in this case it’s even cooler because the product is actually capable of rivaling Microsoft’s products. Here’s their feature list […]